
JUNIOR GAME DEVELOPER
PORTFOLIO
Welcome to my portfolio, I use programming languages to create interactive experiences which are most often games. I bring a relentless positivity to every project I work on, the more complex the problem the happier I am. My work with rapid prototyping helps me come across the critical problems a project encounters in its early stages, as well as giving me experience as a game’s programmer. Recently I have been building my experience in AI and Network Programming.
Take a look at my portfolio and feel free to get in touch.
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PROJECTS

GAME ENGINE
University Work, C++
This project was created as part of a coursework that aimed to teach us about real world game engines. This project tasked me to use various pieces of middleware and custom made scripts to create a working game engine. I also used LUA files to control key aspects of the gameplay.